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Castor Panfilov
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Adobe Dimension CC 2018 1.0.1: Pros, Cons, and Comparison with Other 3D Software


Adobe Dimension CC 2018 1.0.1: A Comprehensive Review




If you are looking for a way to create photorealistic graphics with ease, you might want to check out Adobe Dimension CC 2018 1.0.1. This is a powerful 3D object designer and rendering tool that lets you create stunning scenes with realistic lighting, materials, and perspective.




Adobe Dimension CC 2018 1.0.1


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In this article, we will review the new and enhanced features of Adobe Dimension CC 2018 1.0.1, show you how to use it step by step, share some tips and tricks for getting the most out of it, and weigh its pros and cons.


New and enhanced features in the 2018 releases of Dimension CC




Adobe Dimension CC was first launched in October 2017 as a replacement for Project Felix, a beta version of a similar software. Since then, Adobe has released several updates that have added new features, enhancements, and bug fixes.


Here are some of the most notable new and enhanced features in the 2018 releases of Dimension CC:


  • Edit in Photoshop: You can now send any image from Dimension to Photoshop and see the updates in Dimension automatically. This is useful for making adjustments to the background, lighting, or graphics of your scene. To use this feature, select an image in the scene panel or the canvas, and click Edit > Edit in Photoshop. Make your changes in Photoshop and save the file. The image will be updated in Dimension automatically. You can also use this feature to edit the rendered image of your scene.



  • Color support: You can now apply saved colors from Creative Cloud Libraries to the background, material, and other properties of your scene. This makes it easier to match the colors of your scene with your brand or design theme. To use this feature, open the Libraries panel and select a color from your library. Then drag and drop it to the property you want to apply it to. You can also use the eyedropper tool to pick a color from the canvas or an image.



  • Snapping: You can now snap objects to the ground plane and rotate them by 1 or 15-degree increments. This helps you align and position your objects more precisely. To use this feature, select an object and move or rotate it with the transform tools. You will see a snapping indicator when the object is aligned with the ground plane or a multiple of 1 or 15 degrees. You can also enable or disable snapping from the View menu.



  • Move to ground: You can now move selected objects to the ground plane with one click. This is useful for placing objects on a flat surface without having to adjust their position manually. To use this feature, select one or more objects and click Object > Move to Ground. The objects will be moved to the ground plane while maintaining their relative positions.



  • Marquee selection: You can now select multiple objects by dragging in the canvas. This makes it easier to manipulate multiple objects at once. To use this feature, click and drag in an empty area of the canvas. A marquee will appear and select any objects that are within its bounds. You can also hold Shift to add or remove objects from the selection.



  • Customizable keyboard shortcuts: You can now change the keyboard shortcuts for any tools and menu commands in Dimension. This allows you to customize your workflow and access your favorite features faster. To use this feature, go to Edit > Keyboard Shortcuts. A dialog box will appear where you can view and edit the keyboard shortcuts for each category. You can also save and load your custom keyboard shortcuts as presets.



  • Automatic model cleanup: You can now generate UVs and normals for imported models that lack them. This improves the appearance and performance of your models in Dimension. To use this feature, go to File > Import > 3D Model and select a model file that does not have UVs or normals. A dialog box will appear where you can choose to generate UVs and normals for the model. Click OK and the model will be imported with UVs and normals generated automatically.



  • New languages: You can now use Dimension in Portuguese (Brazilian), Italian, and Spanish languages. This expands the reach and accessibility of Dimension to more users around the world. To use this feature, go to Edit > Preferences > Language and select your preferred language from the drop-down menu. Restart Dimension for the changes to take effect.



  • Match image: You can now improve the accuracy of perspective alignment using Adobe Sensei technology. This helps you match the camera angle and position of your scene with an image background automatically. To use this feature, go to Environment > Match Image and select an image file that has perspective information. A dialog box will appear where you can adjust the horizon line, vanishing point, field of view, and sun position of your scene based on the image.



  • Focus: You can now rename depth of field to focus and add an in-canvas focus indicator. This helps you control how much of your scene is in focus and how much is blurred out. To use this feature, go to Camera > Focus and enable Focus Mode. A focus indicator will appear on the canvas where you can drag to adjust the focus distance and radius of your scene.



  • Offscreen indicator: You can now show an indicator when a selected object is not within view and click it to move the view to the object. This helps you locate and access your objects more easily. To use this feature, select an object that is not visible in the canvas. An offscreen indicator will appear on the edge of the canvas pointing to the direction of the object. Click the indicator to move the view to the object.



  • Glass rendering: You can now improve the visual rendering of glass objects, especially on solid color backgrounds. This makes your glass objects look more realistic and transparent. To use this feature, select a glass object and go to Material > Properties > Glass. Enable Glass Rendering and adjust the Refraction Index and Roughness of the glass material.



  • Default render name: You can now use the filename as the default name in render mode. This saves you time and hassle when rendering your scene as an image. To use this feature, go to File > Save As and save your project with a filename. Then go to Render > Render Mode and click Render. The rendered image will be saved with the same filename as your project.



  • Improved .obj loading: You can now show a progress bar and a cancel button when loading .obj files. This gives you more feedback and control when importing 3D models into Dimension. To use this feature, go to File > Import > 3D Model and select an .obj file. A progress bar will appear showing the loading status of the file. You can also click the cancel button to stop the loading process.



  • Transform tool rework: You can now update the colors and performance of the move, scale, and rotate tools. This makes it easier to see and use the transform tools in your scene. To use this feature, select an object and use the transform tools in the toolbar or the properties panel. The transform tools will have different colors for each axis and will respond faster to your input.



  • Improved drag-and-drop: You can now drag-and-drop materials to the scene panel and images to swatches. This makes it more convenient to apply materials and images to your objects and properties. To use this feature, drag a material from the assets panel or an image from your computer or Creative Cloud Libraries and drop it to the scene panel or a swatch in the properties panel.



  • Saved locked scale settings: You can now remember the locked scale of an object or the background through selection changes and document sessions. This preserves the proportions of your objects and background when you resize them. To use this feature, select an object or the background and go to Properties > Transform > Scale. Enable Lock Scale and adjust the scale value of your object or background. The locked scale value will be saved even if you select another object or close and reopen your project.



How to use Adobe Dimension CC 2018 1.0.1




Now that you know what Adobe Dimension CC 2018 1.0.1 can do, let's see how you can use it to create your own 3D graphics. Here are the basic steps you need to follow:


Step 1: Create a new project or open an existing one




To start using Adobe Dimension CC 2018 1.0.1, you need to create a new project or open an existing one. A project is a file that contains all the elements of your scene, such as objects, materials, lighting, camera, and background.


To create a new project, go to File > New or press Ctrl+N (Windows) or Command+N (Mac). A blank canvas will appear where you can add your objects and other elements.


To open an existing project, go to File > Open or press Ctrl+O (Windows) or Command+O (Mac). A dialog box will appear where you can browse and select a project file (.dn) from your computer or Creative Cloud Files.


Step 2: Add objects from the built-in library or import your own models




To add objects to your scene, you can use the built-in library of Dimension CC or import your own models from other sources.


The built-in library contains various objects that are categorized into different types, such as basic shapes, models, lights, materials, images, graphics, and bookmarks. You can access the library from tab lets you change the position, scale, and rotation of your object or the background. The Material tab lets you change the material, color, image, and graphic of your object or the background. The Actions tab lets you perform common tasks, such as aligning, distributing, grouping, and duplicating your objects. The Presets tab lets you apply predefined settings, such as lighting, camera, and environment to your scene.


To apply a material to your object, select the object and go to the Material tab. You can choose from various types of materials, such as plastic, metal, glass, wood, fabric, and more. You can also drag and drop a material from the Assets panel to your object. To change the color of your material, click the color swatch and select a color from the color picker or the Libraries panel. To apply an image to your material, click the image icon and select an image file from your computer or Creative Cloud Files. You can also drag and drop an image from the Assets panel or your computer to your object. To apply a graphic to your object, click the graphic icon and select a graphic file from your computer or Creative Cloud Files. You can also drag and drop a graphic from the Assets panel or your computer to your object.


Step 4: Adjust the lighting, camera, and background of your scene




To adjust the lighting, camera, and background of your scene, you can use the Environment panel on the right side of the screen. The Environment panel shows the properties of the environment of your scene, such as lighting, camera, and background. You can change the properties by using the sliders, buttons, swatches, or input fields.


The Environment panel has three tabs: Lighting, Camera, and Background. The Lighting tab lets you change the type, intensity, color, and rotation of the light source in your scene. You can choose from various types of light sources, such as sunlight, studio light, environment light, and custom light. You can also drag and drop a light source from the Assets panel to your scene. The Camera tab lets you change the position, angle, field of view, focus, and exposure of the camera in your scene. You can also use the camera tools in the toolbar or the canvas to move and rotate the camera. The Background tab lets you change the type, color, image, and perspective of the background in your scene. You can choose from various types of backgrounds, such as solid color, gradient, image, and match image. You can also drag and drop a background from the Assets panel to your scene.


Step 5: Render your scene as an image or export it as a 3D model




To render your scene as an image or export it as a 3D model, you can use the Render panel on the right side of the screen. The Render panel shows the settings and options for rendering or exporting your scene. You can change the settings by using the sliders, buttons, checkboxes, or input fields.


The Render panel has two tabs: Render and Export. The Render tab lets you render your scene as an image file with various quality and format options. You can choose from various quality presets, such as low, medium, high, and very high. You can also customize the quality settings, such as resolution, anti-aliasing, ray tracing, and denoising. You can also choose from various format options, such as PNG, JPEG, PSD, and TIFF. To render your scene as an image, click the Render button and wait for the rendering process to complete. You can also save your render settings as a preset for future use. The Export tab lets you export your scene as a 3D model file with various format and option options. You can choose from various format options, such as .obj, .gltf, .glb, and .stl. You can also choose from various option options, such as include materials, include graphics, include lights, and include camera. To export your scene as a 3D model, click the Export button and select a location and name for your file.


Tips and tricks for Adobe Dimension CC 2018 1.0.1




To help you get the most out of Adobe Dimension CC 2018 1.0.1, here are some tips and tricks that you can use to improve your workflow and results:


  • How to use keyboard shortcuts for faster workflow: You can use keyboard shortcuts to access various tools and commands in Dimension without having to use the mouse or the menu bar. This can save you time and effort when working on your scene. To view the keyboard shortcuts for each tool or command, hover over its icon in the toolbar or the menu bar. You can also change the keyboard shortcuts for any tool or command by going to Edit > Keyboard Shortcuts.



  • How to use layers and groups to organize your scene: You can use layers and groups to organize your objects in your scene by their type, function, or appearance. This can help you manage your scene more easily and efficiently. To use layers and groups, go to the Scene panel on the left side of the screen. The Scene panel shows all the objects in your scene in a hierarchical structure. You can create new layers by clicking the Add Layer button at the bottom of the panel. You can create new groups by selecting two or more objects and clicking the Group button at the bottom of the panel. You can also rename, reorder, hide, lock, or delete layers and groups by right-clicking on them and choosing the appropriate option from the context menu.



  • How to use actions and presets to automate common tasks: You can use actions and presets to automate common tasks in Dimension, such as aligning, distributing, grouping, duplicating, lighting, camera, and environment settings. This can save you time and effort when working on your scene. To use actions and presets, go to the Properties panel on the right side of the screen. The Properties panel has two tabs: Actions and Presets. The Actions tab lets you perform common tasks on your selected objects, such as aligning them horizontally or vertically, distributing them evenly or randomly, grouping them together or ungrouping them, and duplicating them along an axis or in a grid. The Presets tab lets you apply predefined settings to your scene, such as lighting presets that change the type, intensity, color, and rotation of the light source, camera presets that change the position, angle, field of view, focus, and exposure of the camera, and environment presets that change the type, color, image, and perspective of the background.



  • How to use bookmarks and history to navigate your scene: You can use bookmarks and history to navigate your scene by saving and restoring the state of your scene at any point. This can help you compare different versions of your scene and undo or redo any changes you made. To use bookmarks and history, go to the Bookmarks panel on the left side of the screen. The Bookmarks panel shows all the bookmarks and history states of your scene in a chronological order. You can create a new bookmark by clicking the Add Bookmark button at the bottom of the panel. You can also rename, reorder, delete, or export bookmarks by right-clicking on them and choosing the appropriate option from the context menu. You can restore a bookmark or a history state by clicking on it in the panel.



  • How to use decals and graphics to add details to your objects: You can use decals and graphics to add details to your objects, such as logos, labels, stickers, patterns, and textures. This can enhance the appearance and realism of your objects. To use decals and graphics, select an object and go to the Material tab in the Properties panel. Click the graphic icon and select a graphic file from your computer or Creative Cloud Files. You can also drag and drop a graphic from the Assets panel or your computer to your object. A decal will appear on your object where you can adjust its position, scale, with accurate lighting, shadows, reflections, and textures. You can also adjust the quality and format of your rendered image to suit your needs and preferences.



  • Integration with Photoshop and Creative Cloud Libraries: Adobe Dimension CC 2018 1.0.1 integrates seamlessly with Photoshop and Creative Cloud Libraries, allowing you to edit your images and graphics in Photoshop and apply them to your scene in Dimension. You can also access and use your saved colors, images, graphics, and materials from Creative Cloud Libraries in Dimension.



  • Powerful features: Adobe Dimension CC 2018 1.0.1 has many powerful features that let you create complex and detailed scenes with ease. You can use various types of objects, materials, images, graphics, lights, cameras, and backgrounds in your scene, and customize their properties with various options. You can also use actions and presets to automate common tasks, bookmarks and history to navigate your scene, decals and graphics to add details to your objects, and match image to align your scene with an image background.



  • Free trial available: You can try Adobe Dimension CC 2018 1.0.1 for free for seven days before you decide to buy it. You can download the free trial from the Adobe website and use all the features and functions of the software without any limitations or restrictions.



Cons:




  • Requires a subscription: Adobe Dimension CC 2018 1.0.1 is not a standalone software that you can buy once and use forever. It is part of the Adobe Creative Cloud subscription service that requires you to pay a monthly or annual fee to access and use the software. The subscription fee varies depending on the plan you choose and the region you live in.



  • Limited support for animation and interactivity: Adobe Dimension CC 2018 1.0.1 is mainly designed for creating static images of 3D scenes, not for creating animated or interactive 3D content. You cannot animate your objects, materials, lights, cameras, or backgrounds in Dimension, nor can you export your scene as a video or a web-based 3D model. You can only export your scene as a still image or a static 3D model file.



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